description Micro Machines V3 Overview
Micro Machines V3 is a top-down racing game developed by Codemasters and released for the PlayStation and Windows in 1997. As the third installment in the series, it retained the core premise of racing miniature toy vehicles across scaled-down everyday environments, such as science labs and breakfast tables. The game is noted for its multiplayer mode, utilizing a specific controller-sharing system on the PlayStation to allow up to eight players to compete simultaneously. It catered to group play by offering various vehicle classes and track layouts designed for close-quarters arcade racing.
insights Ranking position
Micro Machines V3 ranks #22 of 86 in the Racing Game ranking, behind Colin McRae Rally 04, ahead of F1 25.
help Micro Machines V3 FAQ
What platforms was Micro Machines V3 released on?
Micro Machines V3 was released for the PlayStation and Windows PC in 1997, developed by Codemasters. The PlayStation version was particularly popular and took advantage of the console's CD format for enhanced audio and visuals. It was one of the top-selling budget titles on the PS1 in the UK.
How many players can play Micro Machines V3 multiplayer?
Micro Machines V3 supports up to eight players simultaneously using a unique controller-sharing system where players pass controllers between rounds. This was one of the most celebrated features of the game, making it a popular party title. The elimination-style racing format kept games competitive even with large groups.
What tracks and environments are in Micro Machines V3?
The game retains the series' core premise of racing miniature toy vehicles across scaled-down everyday environments. Tracks are set in locations such as science labs, breakfast tables, pool tables, and garden settings, with household objects serving as obstacles and track boundaries. The environments are more detailed than the NES originals, taking advantage of the PlayStation hardware.
How does Micro Machines V3 compare to Micro Machines 2?
Micro Machines V3 was the first entry in the series to appear on the PlayStation, bringing the franchise into 3D-rendered graphics while maintaining the top-down gameplay. It expanded the character roster and track count compared to Micro Machines 2 on the NES and Sega Genesis. The core multiplayer elimination mechanic remained the defining feature of the series.
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