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Mission Impossible (Scott Adams) - Text Adventure
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Mission Impossible (Scott Adams)

description Mission Impossible (Scott Adams) Overview

Mission Impossible is a text adventure by Scott Adams that was first marketed in 1979 and later appeared under related titles including Impossible Mission and Secret Mission. The player acts as a secret agent and solves the scenario by entering commands in a text parser; versions of the adventure involve a bomb threat connected with a hijacked aircraft. It is part of the early Scott Adams Adventure series and is unrelated to the later film franchise.

help Mission Impossible (Scott Adams) FAQ

What kind of game is Mission Impossible by Scott Adams?

It is a text adventure first marketed in 1979. Players act as a secret agent and solve the scenario by entering commands into a text parser.

Does Mission Impossible by Scott Adams use graphics?

The classic version is built around text input and parser responses rather than modern graphical exploration. The main interaction is typing commands to investigate locations and solve problems.

Is Mission Impossible also known as Impossible Mission?

Related releases appeared under titles including Impossible Mission and Secret Mission. The naming varies across versions and markets, so the title on a particular release matters.

Who created Mission Impossible, the text adventure?

The game is associated with Scott Adams, the American text-adventure designer. It belongs to the early home-computer adventure tradition of the late 1970s.

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