description Need for Speed: Shift Overview
Need for Speed: Shift was a 2009 racing game created by Slightly Mad Studios and published by Electronic Arts. It launched on PlayStation 3, Windows, Xbox 360, and PSP, alongside mobile adaptations developed by IronMonkey Studios. The title served as the thirteenth entry in the Need for Speed series.
Sources: en.wikipedia.org
info Need for Speed: Shift Specifications
| Country | United Kingdom |
| Year | 2009 |
help Need for Speed: Shift FAQ
Who developed Need for Speed: Shift?
Need for Speed: Shift was developed by Slightly Mad Studios and published by Electronic Arts in 2009. Slightly Mad Studios brought their racing simulation expertise from games like GTR 2 to create a more serious, track-focused experience.
Is Need for Speed: Shift a simulation or an arcade racer?
The game represents a significant departure from the street-racing arcade roots of earlier NFS titles, leaning heavily into semi-realistic simulation mechanics. It features a deep driver profile system that tracks your driving style, rewarding precision or aggressive crashing accordingly.
What platforms was Need for Speed: Shift released on?
The game was launched across major consoles of the era, including the PlayStation 3 and Xbox 360. It was also released on Windows PC, alongside scaled-down mobile adaptations developed by IronMonkey Studios.
Does Need for Speed: Shift feature cockpit camera views?
Yes, Shift is highly praised for its incredibly detailed cockpit views and intense sense of speed. The developers used a unique physics engine to simulate G-forces, causing the camera to blur and shake violently during high-speed collisions.
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