description Project Gotham Racing 4 Overview
Project Gotham Racing 4, released in 2007 for the Xbox 360, was the fourth installment of the series developed by Bizarre Creations. It introduced features such as weather effects and motorcycles alongside its existing gameplay mechanics. This title marked the final game produced for Microsoft Game Studios by Bizarre Creations following their acquisition by Activision.
Sources: en.wikipedia.org
info Project Gotham Racing 4 Specifications
| Country | United Kingdom |
| Year | 2007 |
help Project Gotham Racing 4 FAQ
What did Project Gotham Racing 4 add that PGR3 did not have?
Project Gotham Racing 4 added motorcycles, dynamic weather effects, and modes like Bulldog. It still kept the Kudos system that rewarded stylish driving rather than just finishing first.
Was Project Gotham Racing 4 the last game in the series?
Yes, PGR4 was the final main Project Gotham Racing game. Bizarre Creations developed it for Xbox 360 in 2007 before the studio moved away from Microsoft Game Studios distribution.
Why do Xbox racing fans compare PGR4 with Forza Motorsport?
Forza Motorsport leaned harder into simulation tuning and licensed circuit racing, while PGR4 focused on street racing, style points, and city circuits. Both were major Xbox 360 racing brands in the late 2000s.
Did PGR4 include real cars and real motorcycles?
Yes, PGR4 mixed licensed cars and motorcycles, including brands such as Ferrari, Aston Martin, Ducati, and Honda. That car-bike combination was unusual for a 2007 Xbox 360 street-racing game.
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