description NMBR 9 Overview
NMBR 9 is an abstract tile-placement game designed by Wolfgang Warsch. Players draw number cards and place the matching numbered tile in a personal structure, either on the table or above earlier layers; higher layers must be supported by at least two tiles below. At the end, each tile scores its number multiplied by its level, so the game rewards planning foundations and future placement rather than simply selecting the largest number.
help NMBR 9 FAQ
How do you play NMBR 9?
Each turn, players draw a number card and place the matching tile in their personal structure. Tiles can sit on the table or on higher layers, but every higher tile must be supported by at least two tiles below.
How are points scored in NMBR 9?
At the end of the game, each tile scores points based on its number and the level it occupies. A tile on the table scores nothing for height, while tiles on higher layers multiply the value of their printed number.
Who designed NMBR 9?
NMBR 9 was designed by Wolfgang Warsch, who also designed The Quacks of Quedlinburg and Ganz Schön Clever. The game is built around spatial planning rather than direct player conflict.
What is the main mistake to avoid in NMBR 9?
Players often place large or awkward tiles too early and leave themselves without enough support for later layers. Because a higher tile needs at least two tiles beneath it, preserving useful gaps can matter more than building upward immediately.
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