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SimCoaster - Construction Simulation
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SimCoaster

description SimCoaster Overview

SimCoaster is a theme-park construction and management simulation developed by Bullfrog Productions and released in 2001. Players lay out a park, build and operate attractions such as roller coasters, manage staff and facilities, and balance visitor satisfaction with operating finances. The game belongs to the management-simulation tradition associated with Bullfrog and is intended for players who want to design a park while also handling the practical consequences of its layout and business decisions.

help SimCoaster FAQ

What is SimCoaster called outside North America?

SimCoaster was released as Theme Park Inc. in several markets and as Theme Park Manager in Germany. It is the 2001 Bullfrog Productions theme-park management game published by Electronic Arts.

How does SimCoaster differ from RollerCoaster Tycoon?

Both games ask players to build and operate amusement parks, but SimCoaster puts strong emphasis on Bullfrog-style management objectives, staff, visitors, and themed park zones. It also lets players view attractions in a more direct 3D park environment on Windows.

Is SimCoaster related to Theme Park World?

Yes. It is commonly treated as a follow-up to Bullfrog's 1999 Theme Park World, known as Sim Theme Park in North America. SimCoaster returned to the business-management focus of the earlier Theme Park games.

What platforms support SimCoaster?

The original game was released for Microsoft Windows in January 2001. Bullfrog Productions developed it, with Electronic Arts serving as publisher.

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