description SiN Overview
SiN was a 1998 first-person shooter developed by Ritual Entertainment and published by Activision. The game’s gameplay utilized a modified Quake II engine and took place in the year 2037 within the Freeport megacity. Commander John Blade investigates a drug problem linked to SinTek, a rival biotechnology corporation.
Sources: en.wikipedia.org
info SiN Specifications
| Country | United States |
| Year | 1998 |
help SiN FAQ
What game engine does SiN use?
SiN runs on a modified version of the Quake II engine, which developer Ritual Entertainment customized extensively for the game. The modifications enabled features like larger and more interactive levels, localized damage zones on enemies, and branching level design that was uncommon in shooters of that era.
Is there a sequel to SiN?
Yes, Ritual Entertainment attempted an episodic sequel called SiN Episodes, beginning with SiN Episodes: Emergence, released in 2006 through Steam. However, only the first episode was ever completed and released before the project was abandoned due to low sales.
Who is the main villain in SiN?
The primary antagonist is Elexis Sinclaire, the wealthy and ruthless CEO of SinTEK, a powerful biochemistry corporation in the game's setting of Freeport. She is connected to a dangerous drug called U4 that protagonist John Blade investigates throughout the campaign.
What year is SiN set in?
SiN takes place in the year 2037 in the fictional megacity of Freeport. The futuristic setting provides the backdrop for the conflict between John Blade's HardCORPS security team and Elexis Sinclaire's SinTEK corporation.
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