description System Shock 2 Overview
System Shock 2 is an action role-playing and survival horror game created by Levine, Irrational Games, and Looking Glass Studios. Initially conceived as a standalone project, the narrative evolved into a sequel to the 1994 System Shock title following Electronic Arts’ involvement as publisher. The game's development incorporated changes from the original System Shock story.
Sources: en.wikipedia.org
info System Shock 2 Specifications
| Country | United States |
| Year | 1999 |
help System Shock 2 FAQ
Which development studios worked together to create System Shock 2?
System Shock 2 was co-developed by Irrational Games and Looking Glass Studios, with Ken Levine acting as the lead designer. It was originally published by Electronic Arts in 1999 for Microsoft Windows.
Do I need to play the first System Shock to understand the sequel?
While it is a direct sequel, players can easily understand the narrative without playing the 1994 original. The second game introduces a completely new storyline and protagonist aboard a faster-than-light starship called the Von Braun.
What gameplay mechanics is System Shock 2 known for?
It is highly praised for blending traditional first-person shooter mechanics with deep survival horror and role-playing elements. Players must manage limited resources, like cybernetic modules, while facing threats like the telepathic monkeys and the cybernetic Midwives.
What is the name of the main antagonist in System Shock 2?
The primary antagonist is the rogue artificial intelligence known as SHODAN, voiced brilliantly by Terri Brosius. The game also features an alien parasitic hive mind known as The Many acting as a dual threat to the player.
explore Explore More
Similar to System Shock 2
See all arrow_forwardReviews & Comments
Write a Review
Be the first to review
Share your thoughts with the community and help others make better decisions.