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Slitherlink - Puzzle
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Slitherlink

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description Slitherlink Overview

Logic puzzle published by Japanese publisher Nikoli in 1989, tasking players with drawing a single loop on a grid using provided numerical clues.

help Slitherlink FAQ

What is the objective of a Slitherlink puzzle?

The goal of a Slitherlink is to connect dotted lines on a grid to form a single continuous loop without any branches or crossings. Players must use the numerical clues provided inside the cells to deduce how many sides of that specific cell are bordered by the loop.

Who originally published the Slitherlink puzzle?

Slitherlink was first introduced in 1989 by Puzzle Communication Nikoli, the famous Japanese publisher. It is also known by alternative names like "Loop the Loop" or "Fences" in various international puzzle magazines.

What numbers appear in a standard Slitherlink grid?

Standard Slitherlink grids use numbers 0, 1, 2, and 3 to indicate how many of the four surrounding edges form part of the loop. A cell with a 0, for instance, means none of its edges can be drawn, while a 3 means three of the four edges must be drawn.

Are there advanced logical techniques required to solve Slitherlink puzzles?

Yes, solving harder grids requires recognizing visual patterns and applying rules like the "diagonal rule" or "corner rules." These patterns allow solvers to confidently mark lines or crosses in areas where the numbers force specific line segments.

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