description Slouching Towards Bedlam Overview
Slouching Towards Bedlam is a text-based interactive fiction game created by Star C. Foster and Daniel Ravipinto in 2003. The narrative takes place in an alternate-history Victorian London where the player assumes the role of a doctor investigating an unusual illness at a psychiatric asylum. It is recognized for incorporating a logorrhea pathogen as a core plot element, spreading a memetic infection that the player must manage.
It appeals to players looking for psychological horror and systemic puzzle design.
insights Ranking position
Slouching Towards Bedlam ranks #11 of 135 in the Text Adventure ranking, behind Galatea, ahead of Suspended.
help Slouching Towards Bedlam FAQ
Where does the game Slouching Towards Bedlam take place?
The narrative takes place in an alternate-history Victorian London. The player assumes the role of a doctor investigating a highly unusual illness at a local psychiatric hospital.
Who created the interactive fiction game Slouching Towards Bedlam?
The text-based game was created by Star C. Foster and Daniel Ravipinto in 2003. It was built using the Z-machine format and released as freeware for the interactive fiction community.
Did Slouching Towards Bedlam win any awards?
Yes, the game was highly acclaimed and won the Best Game award at the 2003 XYZZY Awards, the premier awards for interactive fiction. It is still frequently cited by critics as one of the best text adventures of its era.
What is the gameplay style of Slouching Towards Bedlam?
It is a parser-based interactive fiction game where the player types commands to interact with the world. The game notably features an innovative in-game logging system that automatically records the player's actions as part of the unfolding narrative.
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