description Star Wars CCG (Decipher) Overview
Star Wars Customizable Card Game (SWCCG) was published by Decipher Inc. starting in 1995 until the company lost the licensing rights in 2001. The game is distinguished by its highly complex rules and granular interaction between cards, utilizing a two-sided play area representing the "Light Side" and "Dark Side" of the Force. Players manage "Force" as a resource to deploy characters, vehicles, starships, and weapons to specific locations.
It is designed for dedicated players and collectors seeking a strategically deep card game experience set in the Star Wars universe.
help Star Wars CCG (Decipher) FAQ
Who published the Star Wars Customizable Card Game?
The Star Wars CCG was published by Decipher Inc., officially releasing the Premiere set in 1995. Decipher held the license to produce the game until 2001.
What makes the gameplay of Decipher's Star Wars CCG unique?
The game is famous for its incredibly complex, detail-rich ruleset that requires precise timing windows. Unlike many card games, it uses a destiny-based RNG system where every card has a specific numerical value used for resolving battles.
Did the Decipher Star Wars CCG include cards from the prequel trilogy?
Yes, Decipher released several expansion sets covering the prequel era, most notably the Theed Palace and Coruscant sets. They adapted characters and vehicles from The Phantom Menace before they ultimately lost the license in 2001.
What happened to the Star Wars CCG after Decipher lost the license?
After the license expired, the official production of the game ceased, leaving many storylines unfinished. However, a dedicated fan community formed the Players Committee, which continues to create and distribute new virtual cards for the game.
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