description To the Strongest! Overview
To the Strongest! is an ancient and medieval miniatures wargame designed by Simon Miller and published by Big Red Bat. The ruleset is notable for eliminating traditional measuring tools and dice, instead utilizing a grid system for movement and a standard deck of playing cards for combat resolution. This mechanics shift allows for larger historical mass-battle engagements to be resolved more efficiently.
The game appeals to historical miniature painters and wargamers seeking a streamlined tabletop experience.
help To the Strongest! FAQ
How does To the Strongest! work without measuring?
To the Strongest! uses a battlefield grid, so movement and ranges are determined by squares rather than measuring tapes. This makes the position of each unit easy to read during an ancient or medieval battle.
Why does To the Strongest! use playing cards instead of dice?
Players use a standard deck of playing cards to resolve actions and combat, replacing traditional dice rolls. Card draws can introduce uncertainty while keeping the rules distinct from games such as Field of Glory.
Who designed To the Strongest!?
The rules were designed by Simon Miller and published by Big Red Bat. The game is aimed at battles involving ancient and medieval armies represented by miniature units.
Is To the Strongest! suitable for players who dislike tape measures and dice?
Yes, its defining mechanics remove both traditional measuring tools and dice from the core system. Players instead use a grid for movement and a standard deck of playing cards for resolution.
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