description Mefferts Skewb Overview
Meffert's Skewb is a corner-turning combination puzzle invented by Tony Durham and commercialized by Uwe Meffert. Unlike a conventional cube that turns through the centers of its faces, the Skewb rotates around four diagonal axes passing through opposite corners. Each turn moves corner pieces and face-center pieces together, changing the arrangement across several faces. The puzzle is intended for people interested in mechanical puzzles, spatial planning, and twisty-puzzle solving.
help Mefferts Skewb FAQ
How does Meffert's Skewb turn?
The Skewb rotates around four diagonal axes passing through opposite corners. This differs from a conventional cube, whose turns are organized around the centers of its faces.
Who invented the Skewb?
The puzzle was invented by Tony Durham and commercialized by Uwe Meffert. Meffert's version is recognized for its corner-turning mechanism and compact cube form.
What moves when you turn a Meffert's Skewb?
Each diagonal turn rearranges pieces around a corner rather than rotating one entire face in the usual cube manner. The result is a combination puzzle that changes both corner and center relationships.
Is Meffert's Skewb the same type of puzzle as a Rubik's Cube?
Both are twisty combination puzzles, but their mechanisms are different. A Rubik's Cube turns through face-centered layers, while the Skewb uses diagonal corner axes.
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