9:05 vs Galatea
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9:05
9:05 is a short interactive fiction game by Adam Cadre released in 2000. The game begins with the player character waking to a phone call telling them they're late for work, presenting a seemingly mundane scenario. Without revealing specifics of its narrative, the game is known for a structural twist that forces players to reconsider their assumptions about the scenario and the protagonist. The ga...
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Galatea
Written by Emily Short and first published in 2000, Galatea reworks the classical myth of Pygmalion as an intimate encounter with an animated statue in a museum exhibit. Almost the entire experience takes place through conversation. Instead of exploring a succession of rooms, the player examines the exhibit and types questions or statements about particular topics, gradually uncovering Galatea's r...
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