Vespers vs Galatea
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Vespers
"Vespers" is an interactive fiction game written by Jason Devlin in 2005 using the Inform development system. Set in a fifteenth-century Italian monastery, the narrative follows Father Giovanni as he manages the abbey while the surrounding countryside is ravaged by a deadly plague. As the crisis deepens, the protagonist grapples with religious doubt and demonic temptations, leading the player to f...
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Galatea
Written by Emily Short and first published in 2000, Galatea reworks the classical myth of Pygmalion as an intimate encounter with an animated statue in a museum exhibit. Almost the entire experience takes place through conversation. Instead of exploring a succession of rooms, the player examines the exhibit and types questions or statements about particular topics, gradually uncovering Galatea's r...
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