description Anomia Overview
Anomia is a fast-paced card game designed by Andrew Innes in which players reveal cards bearing categories and abstract symbols. When the symbols on two visible cards match, the corresponding players face off by naming an example from the category printed on the opponent's card; the faster valid response wins that card. Cascading matches can follow as cards are removed, so the game emphasizes quick recall, attention, and verbal responses in a party setting.
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