description Chess 2: The Sequel Overview
Chess 2: The Sequel is a 2014 video game and chess variant designed by David Sirlin. It places chess pieces within six different armies, each with its own abilities and strategic identity, so the two players may have different tactical resources. In addition to checkmate, the game uses an alternative objective based on crossing the opponent’s midfield, while a wagering mechanic determines which army is selected for a match.
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