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High Speed - Pinball Game
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High Speed

description High Speed Overview

High Speed is a solid-state pinball machine designed by Steve Ritchie and released by Williams in 1986. Its theme centers on a police pursuit, with play involving a traffic-light mechanism, ramps, multiball, and rules built around increasing speed and evading pursuit. The machine is significant in pinball history because its layout and rules provided the foundation for the later sequel The Getaway: High Speed II.

help High Speed FAQ

Who designed the High Speed pinball machine?

High Speed was designed by Steve Ritchie and released by Williams in 1986. It is a solid-state machine built around the fantasy of escaping a police pursuit.

What is the traffic light used for in High Speed pinball?

The traffic-light mechanism is part of the police-chase theme and interacts with the machine's rules and shots. It gives the game a visual way to represent changing pursuit conditions rather than serving as decoration only.

How does multiball work in High Speed?

Multiball is one of the machine's central objectives, alongside ramps and increasing-speed rules. The player works through shots and features that build toward having multiple balls active at once while the pursuit theme escalates.

Is High Speed connected to The Getaway: High Speed II?

Yes, The Getaway: High Speed II is the 1992 Williams sequel to High Speed. It was also designed by Steve Ritchie and expanded the police-chase concept with a new playfield and rules.

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