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Semblance - Puzzle Game
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Semblance

description Semblance Overview

Semblance is a 2018 puzzle-platform game developed by South African studio Nyamakop and published by Good Shepherd Entertainment. The player controls a soft-bodied character that can compress, deform, and launch itself, while also reshaping parts of the surrounding terrain. Puzzles are solved by changing the geometry of platforms and using the character's movement to reach goals, making the game suitable for players interested in physics-like interaction and environmental problem solving.

help Semblance FAQ

Who developed Semblance?

Semblance was developed by Nyamakop, an independent South African studio, and published by Good Shepherd Entertainment. It was released on July 24, 2018.

How does Semblance's deformable terrain work?

The player controls Squish and reshapes soft platforms by pushing, compressing, and elevating them. A raised or lowered section can change the jump angle, create a route around an obstacle, or let Squish reach an otherwise inaccessible area.

How many worlds are in Semblance?

The game is organized around three worlds, each exploring a different consequence of a world where hardness is not normally present. The wider story involves freeing life essences and confronting a crystalline infection.

Which platforms can run Semblance?

Semblance was released for Windows, macOS, and Nintendo Switch. It is a single-player 2D puzzle platformer, so its central challenge is environmental manipulation rather than combat or online competition.

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