description Acquire Overview
Sid Sackson's Acquire was first published by 3M in 1964 and later reissued by Avalon Hill and Hasbro. Players draw and place numbered tiles on a grid, founding or expanding hotel chains when tiles connect. Shares in those chains become investments whose value changes with company size. When chains meet, the larger absorbs the smaller, creating a merger with consequences for their shareholders.
Majority and minority shareholders in the acquired chain receive bonuses, while holdings can be sold, retained or exchanged under the merger rules. At the end, cash and the value of remaining stock determine the winner. Acquire suits players interested in investment decisions without a detailed accounting system. Its distinction is the way a small tile placement can reshape company ownership and turn an apparently quiet position into an important financial event.
help Acquire FAQ
Who designed the business board game Acquire?
Acquire is a business-themed board game originally designed by Sid Sackson. It was a landmark title in the genre of economic strategy games.
When was Acquire first published?
The game was first published by 3M in 1962 as part of their bookshelf games line. It was later reissued by major publishers like Avalon Hill and Hasbro.
How do players interact with hotel chains in Acquire?
Players draw and place numbered tiles on a grid, and when adjacent tiles connect they found or grow hotel chains. Players then buy and sell stock in these growing corporations to earn money.
How do you win the board game Acquire?
The goal is to amass the most wealth by strategically investing in the most profitable hotel chains. When a chain reaches a certain size, it becomes immune to hostile takeovers, significantly boosting stock value.
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