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Civilization III - Video Game
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Civilization III

description Civilization III Overview

Civilization III is a turn-based strategy video game where players guide a civilization from antiquity to the information age. It’s notable for its deep gameplay mechanics involving city building, diplomacy, research, and warfare. The game appeals primarily to those interested in historical simulation and grand strategy games, offering complex decision-making and long-term planning challenges.

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Civilization III ranks #294 of 3423 in the Video Game ranking, behind NieR: Automata, ahead of Rocket League.

help Civilization III FAQ

What new gameplay mechanics did Civilization III introduce?

Civilization III introduced several major gameplay mechanics, most notably the concept of Culture generated by cities to expand borders and assimilate rival populations. It also added strategic resources to the map, which were required to build certain units like swordsmen or tanks. Another new feature was the ability to stack units into Armies.

Who developed the video game Civilization III?

The game was developed by Firaxis Games and designed by Jeff Briggs and Soren Johnson. Firaxis was the studio founded by series creator Sid Meier after he left MicroProse. Civilization III was published by Infogrames and released in 2001 for the PC.

How does diplomacy work in Civilization III?

Diplomacy in Civilization III is handled through a dedicated interface where you can negotiate treaties, trade resources, and form alliances. The game relies heavily on the Right of Passage agreement, which allows military units to pass through rival territory without declaring war. Your diplomatic standing is heavily influenced by your civilization's culture and military might.

Can you stack military units in Civilization III?

Yes, Civilization III introduced the concept of Armies, which allows you to stack multiple units together into a single, more powerful force. To create an Army, a city must have a Military Academy or be a leader's unit. This was a significant tactical addition to the combat system.

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