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Z-Man Games Ricochet Robots - Logic Puzzle
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Z-Man Games Ricochet Robots

description Z-Man Games Ricochet Robots Overview

Ricochet Robots is a competitive abstract board game designed by Alex Randolph and first published in 1999. Players study a changing arrangement of walls and colored robots, then calculate routes in which a robot continues moving until it meets an obstacle. During each round, players announce the fewest moves they believe are needed to reach a target, and the player with the shortest valid solution scores the round.

help Z-Man Games Ricochet Robots FAQ

How do the robots move in Z-Man Games Ricochet Robots?

A robot moves in a straight line and keeps sliding until a wall or another obstacle stops it. Players combine these long slides to reach the revealed target in as few moves as possible.

Who designed Ricochet Robots and when was it first published?

Ricochet Robots was designed by Alex Randolph and first published in 1999. It is a competitive physical logic game rather than a digital puzzle.

How is a round scored in Ricochet Robots?

A target is revealed and players calculate routes simultaneously, usually announcing a proposed move count when they find one. The player who can complete the route in the fewest moves earns the round's target marker.

What makes Ricochet Robots different from ordinary maze games?

The board's walls and target change from round to round, so players must solve a new spatial problem each time. The robots cannot stop wherever a player wants, which makes route planning depend on ricochets and carefully placed obstacles.

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