Acquire vs Kanban EV
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Acquire
Sid Sackson's Acquire was first published by 3M in 1964 and later reissued by Avalon Hill and Hasbro. Players draw and place numbered tiles on a grid, founding or expanding hotel chains when tiles connect. Shares in those chains become investments whose value changes with company size. When chains meet, the larger absorbs the smaller, creating a merger with consequences for their shareholders.
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Kanban EV
Kanban EV is a strategy board game designed by Vital Lacerda about managing work in an electric-vehicle factory. Players allocate limited time among departments concerned with design, parts, assembly, testing, and administration while improving their standing within the company. Its interconnected action-selection and production systems create a demanding economic simulation intended for experienc...
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